ESPN360.com on Comcast or Cox other unsupported network.
Saturday, October 18th, 2008
Have Comcast (or Cox, or other non-participating internet provider) and hate them (yet, secretly love them) for not caving in to ESPN and paying licensing fees for ESPN360.com? (ESPN is the real villain here)
You have a few choices:
#1) Change providers. Lame, and in many cases impossible.
#2) Convince a friend who has a participating provider to set up Dynamic DNS, OpenSSH, and Port Forwarding, then set up Putty so you can tunnel your traffic over a Socks Proxy through their connection. (WAY too complicated, and puts a huge strain on their connection, if it’s even fast enough to handle it!)
#3) Load and switch.
Alex, I choose ‘Load and Switch’ for $800.
The idea is simple: ESPN360 only authenticates your network provider’s IP when loading their player. So as long as you boot up the service on a supported provider, you’re all set! There’s a few ways you can do this:
#1) Take your laptop to Starbucks (or some other AT&T hotspot), start the player in your browser, put your computer to sleep (browser still open) and go home.
#2) Get permission from your neighbor who has slow AT&T DSL to use his wireless connection to connect and load the player. Then switch back to your connection.
#3) Wardrive. (I do not recommend this one!)
I happen to live on a campus where I can use my school’s slow, highly-restricted network to connect, (all .edu or .mil providers get access!) and then toggle over to Comcast for the real streaming.
Now, combine that with Fullscreen viewing on Mac OS X and you’re all set!
How may KU Jayhawks games did I have to miss before I discovered all this? Far too many.
Thankfully, that problem has now been rectified. Rock Chalk Jayhawk!







